dm_killroof2_b5
Cette map est 1/3 plus grande que la Killroof1. Le gameplay est assez rapide malgrĂ© la taille plus consequente. Il y a cependant plus de chance de campeurs eventuels mais c’est aussi les joeurs qui font la partie hein!
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This map is bigger than killroof1. The gameplay is enough fast for a big box like that. Try this wicked map!
Beta1
1st public BeuZ server#2 ReleaseBeta2
Add 1 ladder.
Add cubemaps.
Mod prop_static max fade views
Mod wood structure
Mod orbs generator.
Mod main lights.
Mod Wall lights.
Mod roofs vertex.
Mod 3d skybox.Beta3:
Remove models (fan, antens)
Remove main wood structure.
Remove env_fog on the top chimney.
Remove old entities not used.
Mod bath model.
Mod nodraw textures.
Mod main constructions (2 corners, bottom-center and 1 access).
Mod Textures.
Mod decals positions.
Mod playerclip brushs.
Mod lights.
Add models (trash, wires, toilets, hygiaphon, horse)
Add 1 ladder for easier access.
Add 1 env_steam.
Add 1 piece of wood on the top for easier access.Beta4 (Try out version)
Remove default car and truck.
Remove the Rocket Launcher.
Remove some ladders (replaced by lifts).
Remove old sounds entities not used.
Mod some physics places.
Mod some textures.
Mod main lifts properties.
Mod central structure with orbs.
Add Custom models (Mini ©ar, Caterpillar tractor & Butagaz propane cans).
Add playerclip on the gas tank.
Add 1 healthkit.
Add little fast lifts (instead of some ladders).Beta5 (’Before final release’ beta).
Remove Mini-car (too heavy in polygons)
Mod combine ball generator.
Mod physics (butagaz, toilets, radio…).
Mod center structure.
Mod some textures.
Mod –> clean some entities.
Mod 3d skybox.
Add shadow_control entity.
Add custom lamp and urin toilet models.
Add env_cubemaps.
Add playerclip on the top gaspipes.
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