SeCy’z Killbox Mapping (English Version)
After playing a long time with killbox, i thought i had to make mapping for killbox. The Killbox-like maps are interesting for the gameplay, surly not graphism-side. When you look the first killbox, there is a lot of modifications to do, not only on the gameplay.
So, all began with killbox911 on half-life1 that i made during an unsleepy night and i put it on a personnal server. This map never goes out in final because of the hl² disponibility.
After this, several times after the hl² availability, i made a killbox map: killbox911, which is a Low-Gravity map, with bouncy jumps like quake3. The success was terrific. More than fiftheen dedicated servers put it in their mapcycle, just few weeks later! I decided to make more killbox-like maps for the BeuZ servers. Beautiful, funny and fast killbox maps.
Be Careful: Majority of this maps are made to play on low-Gravity. However they are relatively compatible with a normal gravity (sv_gravity 600) but is not optimised for.
Dm_killbox911
Max players: 16 (20)
sv_gravity recommanded: 120 (150)
My first official killbox map. Bouncy map, who supports the luminosity. This map became traditional.
Dm_killrox
Max players: 16-20
sv_gravity recommanded: 150 (180)
This killbox map is located in a ravine . This is a bouncy map (quake-like). As its name indicates it, it is in the rock.
Dm_killroof
Max players: 14-16
sv_gravity recommanded: 180 (220)
This map is the concentrate of what I sought on the level of the fun gameplay. It is a killbox-like map which occurs in a court surrounded by buildings. There are many access on the roofs, what returns the multiplayer gameplay very attractive. Try it, it is not badly!
Dm_killboxfps
Max players: 14-16
sv_gravity recommanded: 330 (400-600)
Here is killboxfps. This is a fast classic killbox, funny to play. Good dimensions, great deathmatch FPS. Size: 620ko lol … it’s liter than the original one!
Dm_assaultbox
Max players: 14
sv_gravity recommanded: 400 (400-600)
This is a Fast & Furious map, which held in garages, petroleum firms and containers… It is made to be played with High-Gravity and there is only one RPG… That one not being on a spawnpoint, it becomes interesting again. The ground, sandy, gives a good environment. There is a lot of frags and physics in it, the use of the gravity gun is interesting in this map.
Dm_Domebox
Max players: 16
sv_gravity recommanded: 400 (400-600)
This map is a new kind of killbox mapping! All is rounded! The gameplay is excellent. That map had been developed with participation of Osiris (TSGK.com). A MUST to try as quick as possible!
Dm_KillHouse
Max players: 16
sv_gravity recommanded: 350-400
That’s a killbox-like map with a house roof at the top. Good luminosity there. A lot of physics with only one RPG, that keeps it interesting. Fast gameplay, with orbs generator at the middle. Killhouse beta1 has been made during one night. That’s the quickest map i never made.
That’s all… in any case for the moment…
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